![megaman x5 duff mcwhalen megaman x5 duff mcwhalen](https://www.sputnikmusic.com/images/albums/143127.jpg)
The interview is from Play magazine, volume 3, issue 4 (April 2004). And so I'd always planned to make Zero come back to life in the Zero series, but then X6 comes out sooner from another division and Zero comes back to life in that, and I'm like, 'What's this!? Now my story for Zero doesn't make sense! Zero's been brought back to life two times!" I'm really excited to start Zero series.' Here's Zero, you know, he's kind of dead, and you power him up and he comes back to life, right? In my mind, in X5, Zero died.
Megaman x5 duff mcwhalen series#
That series is now closed off, now let's start Zero. "I really expected that to be the ending. "I was originally planning on ending the series at around X4 or 5," Inafune reveals.
Megaman x5 duff mcwhalen archive#
Here's the internet archive link if other wikipedians want to look at itĪnother difficulty arose when it came to continuing the X series after the fifth installment, which Inafune had planned to be the end of the saga. I am not sure why people couldn't find it. That exact quote is right on the page linked. The Elf Wars, HAD Zero been gone like Inafune left him, he would not have been a hero from the Wars because he wouldnt have been around in them.īut as i said, nothign from Inafune himself remains due to the old links from intervewiws no longer Existing. Look at the changes that are OBVIOUS in MM Zero that include the other games in its story. The second paragraph is just embarrassing it essentially says "You want proof? Here's proof: in my personal analysis, the story of X5 is the thematic conclusion of the series." More to the point, an unsubstantiated rumor like this is potentially damaging to Inafune and other people at Capcom.- Martin IIIa ( talk) 17:37, 12 February 2010 (UTC)Īlso, though i cant site it in an actual wikki page. I'm deleting that section until we get some evidence that even a word of it is true. I searched the site and found three Inafune interviews, but none of them mention the X series at all. 80.126.32.62 18:55, 17 August 2006 (UTC) Er, I'd love to, but that link you have there doesn't go to any such interview.
Megaman x5 duff mcwhalen how to#
And so I'd always planned to make Zero come back to life in the Zero series, but then X6 comes out sooner from another division and Zero comes back to life in that, and I'm like, 'What's this!? Now my story for Zero doesn't make sense! Zero's been brought back to life two times!" "Ĭan someone edit it? I'm not sure how to put the quote in without completely rewriting the revision bit. "Another difficulty arose when it came to continuing the X series after the fifth installment, which Inafune had planned to be the end of the saga. The Storyline revision bit speculates he said it, however, he indeed DID say it. ACE Spark 13:18, 7 July 2006 (UTC) Storyline The Megaman X Soundtrack Collection - It has the Beta Verisons of the songs from X5 - including a entirely different Duff McWhalen song.
![megaman x5 duff mcwhalen megaman x5 duff mcwhalen](https://64.media.tumblr.com/f04dd4f4b9faea89068ebc908bbd3768/tumblr_pfjk6oloGk1udmckdo2_r1_250.jpg)
Who said where and when that "there was originally a different stage music" for either Bubble Crab's or Duff McWhalen's/Tidal Makkoeen's stages? Morypcaina 12:30, 1 June 2006 (UTC) "Mega Man X2 - Duff McWhalen's stage reuses Bubble Crab's music (although there was originally a different stage music)." This passage seems to be talking about MMX anniversary collection.- TKGB 04:30, 25 February 2006 (UTC) Duff McWhalen/Bubble Crab stage music The Mega Man X Collection was itself a followup to the Mega Man Anniversary Collection of 2004, which repackaged the first eight Mega Man games from the Mega Man Classic series, and also included two rare arcade fighting games that had only been released in Japan. The Mega Man X Collection includes the first six Mega Man X games and Mega Man Battle & Chase. This was re-released on Januas part of the Mega Man X Collection for the GameCube and PlayStation 2. I decided to add in what I learned from ] concerning Zero's learned techniques. I think he was the producer and considered 'one of the guys'.